Item Values
Page 1 of 1
Item Values
Ok here i will post some medal values here and if you are trading post the item you want and items avalible you can trade and me and the other Trade Admins can help determine the trade value if you are getting a good deal or not
Dark Lord Willice- Founding Member
- Posts : 391
Join date : 2009-10-31
Location : Everywere
Datapad
Force Power:
(11/12)
Credits: (look at last perchuse)
Loyalty: Maslon Empire
Re: Item Values
Metals/Materials and Uses
Iron Ore (Solid Form)
Avalibility: Almost All Planets
Worth: 5 Credits per Pound (Freashy mined, after a month value drops and holds at 2 Credits per Pound)
Use:
Armor Plating
Weapon Armor
Custom Starships
Powering Cloaks
Iron Ore (Liquid Form)
Avalibility: Avalible by converting Solid Iron Ore at a research station
Worth: 10 Credits per Gallon
Use:
Hyperdrive Stabilizer (Used like oil in a car, must be changed)
Weapon Ammo
Custom Starships
Powering Lightsabers (Only needs to be bought Once)
Anti Force Metal (Solid Form)
Avalibility: Kessel and Darthomar
Worth: 100 Credits per Pound
Use:
Renforcing Prisons
Armor
Custom Starships
Anti Force Metal (Liquid State)
Avalibility: Converting the Solid form to liquid
Worth: 1,000 Credit per Gallon
Use:
Administered to Prisoners (Given to prisoners that are force sensitive hinders the force power for 4 days)
Sometimes added to a hyperdrive mix to protect if from the force
Powering Anti Force Suits
Cobalt
Avalibility: Everywere
Worth: 10,000 Credits Per Pound
Use:
Can be edited to make the highly explosive "Tricobalt"
Powering Weapon Systems that use Tricobalt
Water
Avalibility: Most Planets
Worth: 1 Credit per Liter
Use:
Fire Control
Weapon Cooling
Drinking
Hyperdrive cooling
Cloak Powering
Bathing
Plastic
Avalibility: anywere there is oil
Worth: 10 Credits per Pound
Use:
Clone Armor
Weapon Production
Hyperdrive Casing
Cloak Casing
Missles
(These can only be used if the plastic is convertid to its liquid state)
Oil
Avalibility: Inner Core Planets Only
Worth: 100 Credits per Liter
Use:
Converting into Plastic
Traps
Plastic (Liquid)
Avalibility: anywere regular plastic
Worth: 500 Credits Per Liter
Use:
Everything plastic is used for
Iron Ore (Solid Form)
Avalibility: Almost All Planets
Worth: 5 Credits per Pound (Freashy mined, after a month value drops and holds at 2 Credits per Pound)
Use:
Armor Plating
Weapon Armor
Custom Starships
Powering Cloaks
Iron Ore (Liquid Form)
Avalibility: Avalible by converting Solid Iron Ore at a research station
Worth: 10 Credits per Gallon
Use:
Hyperdrive Stabilizer (Used like oil in a car, must be changed)
Weapon Ammo
Custom Starships
Powering Lightsabers (Only needs to be bought Once)
Anti Force Metal (Solid Form)
Avalibility: Kessel and Darthomar
Worth: 100 Credits per Pound
Use:
Renforcing Prisons
Armor
Custom Starships
Anti Force Metal (Liquid State)
Avalibility: Converting the Solid form to liquid
Worth: 1,000 Credit per Gallon
Use:
Administered to Prisoners (Given to prisoners that are force sensitive hinders the force power for 4 days)
Sometimes added to a hyperdrive mix to protect if from the force
Powering Anti Force Suits
Cobalt
Avalibility: Everywere
Worth: 10,000 Credits Per Pound
Use:
Can be edited to make the highly explosive "Tricobalt"
Powering Weapon Systems that use Tricobalt
Water
Avalibility: Most Planets
Worth: 1 Credit per Liter
Use:
Fire Control
Weapon Cooling
Drinking
Hyperdrive cooling
Cloak Powering
Bathing
Plastic
Avalibility: anywere there is oil
Worth: 10 Credits per Pound
Use:
Clone Armor
Weapon Production
Hyperdrive Casing
Cloak Casing
Missles
(These can only be used if the plastic is convertid to its liquid state)
Oil
Avalibility: Inner Core Planets Only
Worth: 100 Credits per Liter
Use:
Converting into Plastic
Traps
Plastic (Liquid)
Avalibility: anywere regular plastic
Worth: 500 Credits Per Liter
Use:
Everything plastic is used for
Dark Lord Willice- Founding Member
- Posts : 391
Join date : 2009-10-31
Location : Everywere
Datapad
Force Power:
(11/12)
Credits: (look at last perchuse)
Loyalty: Maslon Empire
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|